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Type: Posts; User: doudley

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    UI Mods Comments Thread

    doudley has just uploaded UI Mods!

    Torchlight II User Interface modifications


    These compilations takes advantage of the game's user interface by exploiting the functions of buttons, counters,...
  2. New Downloads and Recently Updated Downloads List are the same

    I've been spamming the "Contact Us" feed back function for quite some time now, I think I've reported 3 times already about this but I noticed posting a thread seems to get an attention quickly. So...
  3. Re: MODs by doudley (Added skills, customized spells, etc...)

    Reading all of these again. Takes me back to good times. :)

    Coming back to TL2 modding, now become great times! :P

    Almost everything have been tackled with my Brother-in-Arms (Humans as Pets)...
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    Re: Make Your Own Warbound

    It would be my pleasure to assist you or anyone for that matter. I've made all of this with everyone's interest in mind. So as long as my works can provide wonder, I'll always be in service. :D
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    Make Your Own Warbound

    Do you fancy a warbound companion?

    Are you interested to know, in how to make one?

    Or do you have a custom class that you want it to be a warbound too?

    In this guide, I will show you how to...
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    Commandments Comments Thread

    doudley has just uploaded Commandments!

    DISCLAIMER: USE MOD WITH DISCRETION, THESE ARE NOT CHEATS BUT MAY RUIN YOUR GENUINE TL2 EXPERIENCE


    FOR SINGLE PLAY ONLY


    [b]Command the game to not...
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    Brother-in-Arms (2017) Comments Thread

    doudley has just uploaded Brother-in-Arms (2017)!

    The first and original character to pet modification for Torchlight II, was named Humans as Pets mod back then. It was published at...
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    Re: Brother-in-Arms Warbounds Comments Thread

    I didn't know it was problematic, I thought it was a cool mod manager, reason why I had to post my work here again. Although I'm glad that I did, because if I haven't maybe you or anyone else would...
  9. Ability Spells (8 added spells) Comments Thread

    doudley has just uploaded Ability Spells (8 added spells)!

    Ability Spells are learnable spells that will give you added functionality in-game. They can be learned through their designated scrolls...
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    Brother-in-Arms Warbounds Comments Thread

    doudley has just uploaded Brother-in-Arms Warbounds!

    Based from Pet Shop mod (see link below) and inspired by Spar Demon Ability Spell (see link below). Call forth your very own human ally that...
  11. Re: MODs by doudley (Added skills, customized spells, etc...)

    I'll try to test my mod again pls wait for my confirmation. But for the mean time, read and follow my GAME GUIDE found in my download page. Before you change your pet into a different class *remove...
  12. Re: MODs by doudley (Added skills, customized spells, etc...)

    I cant help you with the MOD conflict, your guess is as good as mine.
    My first idea with the pets having stat points is for WE can assign points the way we do for our heroes but unfortunately this...
  13. Re: MODs by doudley (Added skills, customized spells, etc...)

    There's mo more Identify Spell, I already changed it to Random Item Spell. Please check. Please remove all spells before trying to install the latest update. Thank you.
  14. Re: MODs by doudley (Added skills, customized spells, etc...)

    You can certainly publish your own fish modification, i'll even recommend it in my download page if it is decent as you say.

    About the musha spells, apparently i dont have them ready yet...the...
  15. Re: MODs by doudley (Added skills, customized spells, etc...)

    Sorry, the update got delayed. Been busy with work and personal stuff. Anyways, the latest update for Humans as Pets MOD is as I mentioned above that I would do, is to incorporate effects and buffs...
  16. Re: New Character Class - MUSHA: Concept and Production

    http://i1313.photobucket.com/albums/t559/doudley/jumonji-yari_zpsee9b55d2.jpg

    Newly develop model for the range weapon type for the musha class! To balance the game with this weapon, I will try to...
  17. Re: New Character Class - MUSHA: Concept and Production

    Thanks. I'm trying to make this happen. Even gonna add some new animations for skill and weapon usage (hopefully). Learning how to mod this game?...just needs a little bit of intrigue and a bit of...
  18. Re: MODs by doudley (Added skills, customized spells, etc...)

    Yeah, thanks. I haven't thought about the animal pets...I'll make that happen. Next update this coming weekend!
  19. Re: MODs by doudley (Added skills, customized spells, etc...)

    Yes, there is a way to disable the item comparison. Just go to option and UNCHECK it. Thank you for using my mod :)
  20. Re: New Character Class - MUSHA: Concept and Production

    I'm working on adding a scabbard for katana and nodachi....but can't seem to figure how to attach another mesh with weapon UNITS. So, I just incorporate my new models on the wardrobe.

    Dual...
  21. Re: MODs by doudley (Added skills, customized spells, etc...)

    Charged Blast: Modified Blast Cannon Skill

    Thank you mountainblade for your comment. I didn't realize that my mod has inactive links. And thank you for appreciating my work. Glad you enjoyed my...
  22. Thread: Stat confusion

    by doudley
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    Re: Stat confusion

    I would gladly help you though im a bit confused with your explanation. It would be better if you post the codes it self, copy and paste the whole skill contextual data OR post a link of your skill...
  23. Re: MODs by doudley (Added skills, customized spells, etc...)

    No, this won't work on my humanoid pets because the idea is to simulate companion not to have a pet anyways....


    Or just turnoff my mod if you are not using it...but yours can work too, if your...
  24. Re: MODs by doudley (Added skills, customized spells, etc...)

    The answer is yes, it overwrites all fishes, and no, you can't find any, BadShad. But I can make the fish-transformed-pets to appear in the game, although I don't see the point because if you...
  25. Re: MODs by doudley (Added skills, customized spells, etc...)

    The Sage is a SUPPORT TYPE as described in the transformation elixir. In DEFENSIVE MODE, the sage will attack only if you are being hurt. In AGGRESSIVE MODE, the sage will heal you deliberately. Dual...
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