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Passive Skills Mod

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Passive Skills Mod


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  • Author
  • Uploaded 12-18-2010, 05:40 AM
  • Last Updated 12-21-2010, 08:40 AM
  • Category Skills and Spells (TL1)
  • Total Downloads 3253


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PASSIVE SKILLS MOD README
Version 1.1

VERSION HISTORY
1.1 - Buffed Elemental Resistance skill (see notes below)
1.0 - Mod introduced!

Creator: Cloud Sculptor

INTRODUCTION

This mod introduces four new passive skills shared between the classes, and modifies a previously existing one. It also changes the starting skill for each class to an appropriate weapon skill, as well as moving Martial Weapon Mastery to the first tier for the Destroyer. Although this mod was specifically designed to be paired with my difficulty mod, it doesn't need to be. High level characters, or just people looking for variety will enjoy the skills added with this mod. However, if you load this mod with a previously existing character, you will end up gaining 4 extra skill points. Not sure how to fix this, but it doesn't seem to be a big deal anyways. If you plan on removing this mod after using it, respec your characters first or any skill points in this kills could be lost forever.

NEW PASSIVE SHARED SKILLS

HEALTHY - +2% maximum HP and +2 HP regeneration per second per skill point, +20% maximum HP and +20 HP regeneration per second at maximum skill level. Available at level 1 for each class, when the HP regen matters the most.

SPRINTER - +2% movement speed per skill point, +20% movement speed at maximum skill level. Mid-level skill for Destroyer and Vanquisher, end-game skill for Alchemist.

ELEMENTAL RESISTANCE - +10 resistance for each element per skill point, +100 elemental resistances at maximum skill level. Mid-level skill for all classes, although requires lvl35+ to gain past lvl5 (+50).

LIGHTNING ATTACKS - +5% attack speed per skill point, +50% attack speed at maximum skill level. Late-game skill for all classes.

ADVANCED SPELLCASTING - +2% maximum Mana and +1 Mana regeneration per second per skill point, +20% maximum Mana and +10 Mana regeneration per second at maximum skill level. For people not using my difficulty mod, increasing maximum Mana will increase natural Mana regeneration already, which is why the included Mana regeneration of this skill has been nerfed.

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