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Endless Enemies Gorilla Challenge Map

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Endless Enemies Gorilla Challenge Map


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  • Author AttackGorilla
  • Uploaded 07-14-2010, 09:35 PM
  • Last Updated 07-22-2010, 04:47 PM
  • Category Maps (TL1)
  • Total Downloads 1214


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This is a quick and dirty mod that creates a new custom Map/Dungeon in which you battle it out with an endless number of enemies in a single room. The enemies start at level 1 and increase their level based on your killing them (the more you kill the higher their respective levels go, also additional monster types will enter into combat as you kill the monsters - spiders are the final monster type in this quick demonstration mod). The portal on the top of the map will take you back to town if you get overwhelmed and want to run in a hurry. There are limited enemy types at this point and it may not be well balanced yet, but it does the job. I mainly wanted to get this out so people could see how to do this and make their own (as I don't have a ton of time to spend on all the finer details of good balancing). I plan on eventually releasing a more in depth version of this map/dungeon. Enjoy and please provide feedback. (and yes the map name is "Gorilla Map 02" - feel free to change the name if this name bugs you). Oh, and this map is set to sell at 1GP at the merchant so if you want to use it as a somewhat quick Level Up Your Character map you can use it for that.

Download from any of the following:
http://files.uploadffs.com/f/0f25fe6b/GorillaMap02.zip
http://www.mediafire.com/file/kb1dmn...rillaMap02.zip
http://www.files24.net/file/ofdy6tei/gorillamap02_zip

unzip and place full folder structure into %appdata%\Runic Games\Torchlight\mods\

Note the Merchant file now uses "merge" folder, so it should automatically add the map to the General Merchant as long as you don't have his invetory overloaded or another merchant merge folder in place.
I have found that the merge folder structure does not work perfectly. If you are having issues try the following:
In alphabetical order find the first mod you have using "media\spawnclasses\MERCHANT_GENERAL_INVENTORY.DAT " and add the object below to that .DAT file. This will guarantee the map will show up. Not pretty, but is the only sure way...
[OBJECT]
UNIT:Gorilla Map 02
WEIGHT:-1
RARITY_OVERRIDE:1
[/OBJECT]

Also, note that the Map may not show up in the General Merchant immediately on existing characters characters due to Torchlight Code, not this Mod.

For those of you looking for the faster/harder version of this map here you go. The Monsters level a lot faster, so good luck...and have fun.

Ensure you add this object to your spawnclass merchant if you are using other mods that modify the merchant...(I still haven't figured out a workaround for that)
[OBJECT]
UNIT:Gorilla Map 02B
WEIGHT:-1
RARITY_OVERRIDE:1
[/OBJECT]

download:
http://www.mediafire.com/file/zry5yy...illaMap02B.zip
or http://files.uploadffs.com/3/65d13e42/GorillaMap02B.zip

here is a video of the map: http://www.youtube.com/watch?v=9A6S-V4Z8aA -sorry about the bad video quality and low framerate

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