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Assassin Class V 1.8


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Assassin Class V 1.8

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  • Author Ninjasassin
  • Uploaded 07-17-2010, 06:43 AM
  • Last Updated 07-23-2010, 12:25 PM
  • Category Classes (TL1)
  • Total Downloads 16407


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A flexible class designed to fill the role of the weaker, more damage oriented rogue type. A new skin, recolored armor and a custom icon distinguish him from the alchemist and give him a killer/rogue feel. I am currently refining the ability balance and diversity to give the class an even more distinct feel. I have done only a little early game testing but so far it seems fairly well balanced and fun to play, enjoy my first mod.

If you have a comment or info on balance, please visit http://forums.runicgames.com/viewtopic.php?f=20&t=10313)

Recent Change Log:
Recolored character select icon to better fit the Assassin.
Increased duration and cooldown of Precison to 45 seconds and slightly increased mana cost.
Increased the mana cost for Impale, Dance Of Death, Poison Dart and Executioner.
Buffed mid-high level damage increases for Firebomb.
Buffed Whirling chains slightly.
Fixed an item pathing error, thanks to Webbstre for pointing this out.

Skill Trees:

Killer: Focuses on close combat damage skills and passive abilities that increase overall damage.
active skills:3 buffs:3 debuffs/auras:0 passives:3

Sniper: Offers some long range skills, debuffs and passives, focuses on wearing down the enemy without being hit.
active skills:4 buffs:1 debuffs/auras:1 passives:5

Ninja: Focuses on traps and croud control as well as skills that keep you from taking as much damage.
active skills:4 buffs:1 debuffs/auras:1 passives:5

Current Conflicts/Issues: Conflicts with other mods that add a character class. I recently ran into a single isntance where a buckled helm was not showing up with the right mesh, I have yet to fix this but it shouldnt be too serious of a problem.

Credits: I can't believe I forgot to thank Ugmojoe here earlier, without his Class Item fixer my Assassin's helms would stick out of his face and his armor wouldn't show up.

(Note, I have yet to completely balance executioner, I suspect it is slightly OP at the moment. If anyone finds that the Executioner skill stands out as being overpowered or underpowered please tell me)


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